Friday, April 27, 2012

GPSKit 1.0b2: The first public release for Real Studio

After being away for a while, I'm back again with some hot news: The first public beta release of GPSKit for Real Studio is now available for you to test it. A zip archive containing the demo app and a draft of the the documentation is available here.

The set of classes comes within a demo app and with a sketchy documentation that will be completed along the beta testing period. All  the classes are encrypted and their use is time limited: 10 minutes for a debug build and 5 minutes in a compiled app. An unlocking scheme will be implemented before the final candidate stage. The selling price hasn't been fixed yet.

To open a connection to your GPS device, create a new zdGPSDeviceConnection, pick a protocol from the zdGPSDeviceConnection.Protocol enumeration ( currently limited to NMEA 0183 ) and a reference to the SerialPort your GPS device is connected to. Then call the zdGPSDeviceConnection.BuildSerialConnection() method. You can see an example of how it works in the TestWindow.ConnectButton.Action event.

If you find a bug, a typo or think of a missing feature, feel free to create a report here. A subscription is required.
I'd be glad to hear any thought, critic or advice you may have about GPSKit, so don't hesitate to post a comment below.

The two top items on the GPSKit's to-do list are:
  1. Improve and complete the documentation to make it really useful.
  2. Implement the text output protocol.
They will be the main focus of the GPSKit v1.0b3 release. Stay tuned!

No comments:

Post a Comment